For a list of all members of this type, see IBillboard Members.
|Billboard||A Billboard Sprite places a Texture in 3D space that is always oriented towards the user. This makes an effective tool to do lightweight props such as brush, clouds, smoke, or fire. GameObjects cann add Billboards to ObjectLibrary's BillboardList in the Draw_Billboards method.|
Assembly: DWEngine (in DWEngine.dll)