The fields of the GameEvent class are listed below. For a complete list of GameEvent class members, see the GameEvent Members topic.
_lastNodeVisited | ID Number of the Last Node Visited |
_trigger_ID | Sanity level that triggers the event |
_triggerCoins | Number of coins that triggers the event |
_triggerSanity | Sanity level that triggers the event |
_typeID |
drawList | |
eventBoxColor | |
eventLimitMilli | |
eventMessage | |
eventSpeaker | |
eventTexture | |
Finished | |
Retriggerable | |
Triggered |
GameEvent Class | DarkWynter.Engine.EventControl Namespace