Statics_Engine.AISwitches overview
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Constructor |
![]() | Enable/Disable AI Vision search |
![]() | Enable/Disable Attack mode |
![]() | Enable/Disable default search |
![]() | Enable/Disable Destroy mode |
![]() | Enable/Disable Evade mode |
![]() | Enable/Disable moving towards the target |
![]() | Enable/Disable Jump |
![]() | This string is used to store an output check for the challenges. |
![]() | Determines whether the specified Object is equal to the current Object. |
![]() | Serves as a hash function for a particular type. GetHashCode is suitable for use in hashing algorithms and data structures like a hash table. |
![]() | Gets the Type of the current instance. |
![]() | Returns a String that represents the current Object. |
![]() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
![]() | Creates a shallow copy of the current Object. |
Statics_Engine.AISwitches Class | DarkWynter.Engine.Globals Namespace