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Constructor |
![]() | The common bump map texture used on all the billboards |
![]() | The common texture drawn on the billboards |
![]() | Adds a single new billboard to our current list |
![]() | Adds a List of billboard to our current list |
![]() | Draws all of the current billboards in our list |
![]() | Determines whether the specified Object is equal to the current Object. |
![]() | Serves as a hash function for a particular type. GetHashCode is suitable for use in hashing algorithms and data structures like a hash table. |
![]() | Gets the Type of the current instance. |
![]() | Load stuff, currently empty |
![]() | Removes the billboard from our list |
![]() | Returns a String that represents the current Object. |
![]() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
![]() | Creates a shallow copy of the current Object. |
BillboardList Class | DarkWynter.Engine.ObjectLib Namespace