Tesseract Engine Documentation |
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DarkWynter.Engine.ObjectLib Namespace
Namespace hierarchy
Classes
Class |
Description |
BillboardList
|
Class which manages a list of our billboard objects |
GpuObjectList
|
GpuObjectList contains a list of GpuObjects. It takes an object at a time and holds it till ConvertToVariables is called, at which time it transfers converts the data into textures. After this initialization, GpuObjects can still be added by using ConvertSubsetToVariables. |
ObjectLibrary
|
Container and Manager class for GameObjects |
PropList
|
Contains a list of Generic Props. Locations of these props are loaded from a LocationMap, listed in the Prop xml data for the level. Generic Props use instancing, and consequently draw much faster than stand alone GameObjects. |