Tesseract Engine Documentation

Billboard.Load Method (Vector3, Vector3, Single, Single, Texture2D)

Create a Billboard Object with it's own texture

public void Load(
   Vector3 Position,
   Vector3 Offset,
   Single Width,
   Single Height,
   Texture2D Image
);

Parameters

Position
Location of the Billboard in 3D space.
Offset
Position relative to CurrentPosition, used to modulate motion.
Width
Width of the Billboard.
Height
Height of the Billboard.
Image
Texture to use with this Billboard.

See Also

Billboard Class | DarkWynter.Game.GameObjects Namespace | Billboard.Load Overload List