Tesseract Engine Documentation |
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Billboard.Load Method (Vector3, Vector3, Single, Single, Texture2D)
Create a Billboard Object with it's own texture
Parameters
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Position
- Location of the Billboard in 3D space.
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Offset
- Position relative to CurrentPosition, used to modulate motion.
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Width
- Width of the Billboard.
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Height
- Height of the Billboard.
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Image
- Texture to use with this Billboard.
See Also
Billboard Class | DarkWynter.Game.GameObjects Namespace | Billboard.Load Overload List