GpuProcessor handles the rendering of GpuVariables. Supports standard gpgpu "quad" technique to handle gather algorithms. Also supports what we call a "quad of points" technique to handle scatter algorithms.
For a list of all members of this type, see GpuProcessor Members.
System.Object
GpuProcessor
Public static (Shared in Visual Basic) members of this type are safe for multithreaded operations. Instance members are not guaranteed to be thread-safe.
Namespace: DarkWynter.Stream.PhysicsGpu
Assembly: DWStream (in DWStream.dll)
GpuProcessor Members | DarkWynter.Stream.PhysicsGpu Namespace