Tesseract Engine Documentation

GpuProcessor Class

GpuProcessor handles the rendering of GpuVariables. Supports standard gpgpu "quad" technique to handle gather algorithms. Also supports what we call a "quad of points" technique to handle scatter algorithms.

For a list of all members of this type, see GpuProcessor Members.

System.Object
   GpuProcessor

public class GpuProcessor

Thread Safety

Public static (Shared in Visual Basic) members of this type are safe for multithreaded operations. Instance members are not guaranteed to be thread-safe.

Requirements

Namespace: DarkWynter.Stream.PhysicsGpu

Assembly: DWStream (in DWStream.dll)

See Also

GpuProcessor Members | DarkWynter.Stream.PhysicsGpu Namespace