Base class for Human and AI
For a list of all members of this type, see Player Members.
System.Object
GameObject
Player
AI
Human
Public static (Shared in Visual Basic) members of this type are safe for multithreaded operations. Instance members are not guaranteed to be thread-safe.
Namespace: DarkWynter.Engine.GameObjects
Assembly: DWEngine (in DWEngine.dll)
Player Members | DarkWynter.Engine.GameObjects Namespace