Tesseract Engine Documentation

GpuProcessor Methods

The methods of the GpuProcessor class are listed below. For a complete list of GpuProcessor class members, see the GpuProcessor Members topic.

Public Instance Methods

Equals (inherited from Object)Determines whether the specified Object is equal to the current Object.
ExecuteRTT Executes a shader pass on a List of GpuVariables. Each GpuVariable has enough information to tell the processor how to execute it. Variables are processed in the order in which they occur in the list.
GetHashCode (inherited from Object)Serves as a hash function for a particular type. GetHashCode is suitable for use in hashing algorithms and data structures like a hash table.
GetType (inherited from Object)Gets the Type of the current instance.
ToString (inherited from Object)Returns a String that represents the current Object.

Protected Instance Methods

Finalize (inherited from Object)Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
MemberwiseClone (inherited from Object)Creates a shallow copy of the current Object.

See Also

GpuProcessor Class | DarkWynter.Stream.PhysicsGpu Namespace