The methods of the GpuProcessor class are listed below. For a complete list of GpuProcessor class members, see the GpuProcessor Members topic.
Equals (inherited from Object) | Determines whether the specified Object is equal to the current Object. |
ExecuteRTT | Executes a shader pass on a List of GpuVariables. Each GpuVariable has enough information to tell the processor how to execute it. Variables are processed in the order in which they occur in the list. |
GetHashCode (inherited from Object) | Serves as a hash function for a particular type. GetHashCode is suitable for use in hashing algorithms and data structures like a hash table. |
GetType (inherited from Object) | Gets the Type of the current instance. |
ToString (inherited from Object) | Returns a String that represents the current Object. |
Finalize (inherited from Object) | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
MemberwiseClone (inherited from Object) | Creates a shallow copy of the current Object. |
GpuProcessor Class | DarkWynter.Stream.PhysicsGpu Namespace