The fields of the ObjectLibrary class are listed below. For a complete list of ObjectLibrary class members, see the ObjectLibrary Members topic.
![]() levelName | |
![]() levelXmlNode | All nodes contained in the currently loaded level xml file |
![]() terrainModWidth | |
![]() vertMapToLocMapRelate |
billboards | Billboards requested by GameObjects |
bots | A list of opponent AI Players |
gameEvents | 3D Visualization of Game Events Mostly for debugging... |
gameObjectList | User Supplied GameObjects |
gpuObjectLists | Gpu-based Props Loaded from XML |
humans | A list of all Human Players |
propLists | Cpu-based Props Loaded from XML |
terrain | Terrain object. |
ObjectLibrary Class | DarkWynter.Engine.ObjectLib Namespace