"Like playing paint-ball with a backhoe, a flamethrower, a fire hydrant, and a jet pack... "

All work Copyright © 2007 DarkWynter

Table of Contents

Game Overview

Philosophy
F.A.Q.
What is the game?
What are the goals of the game?
Why create this game?
Who is this game for?
What is the gameplay like?
What's different about this game?

Feature Set

General Features
Multiplayer Features
Editor
Gameplay

The Game World

Overview
Dynamic Environments
Combining different powers
The Physical World
Overview
Key Locations
Travel
Scale
Objects
Weather
Day and Night
Time
Rendering System
Overview
3D Rendering
Heads-Up Display
Camera
Game Engine
Overview
Particles, Particles, and more Particles
Collision Detection
Lighting Models
Overview
Shaders

The World Layout

Overview
Dominant Element based worlds

Game Characters

Overview
Creating a Character
Enemies and Monsters

User Interface

Xbox 360 Controller
Keyboard and Mouse

Weapons

Overview
Elemental Modes of Attack
Elemental Modes of Defense

Music

Overview
Effects
Music
Key-Element List
Pure Scales
Mixed Scales

Single-Player Game

Overview
Story
Hours of Gameplay
Victory Conditions

Multiplayer Game

Overview
Customization
Internet
Saving and Loading

Character Rendering

Overview
Player avatars

World Editing

Extra Stuff

Priority List

Appendix

Definitions